About this deal
The Making of Fallout 3: Get an exclusive, inside look at Bethesda Game Studios and the team behind the game with this special DVD. It's great for seeing the unique armor you find, but your character moves awkwardly and doesn't even look like he's interacting with the world he's standing on.
The idea of a real life post-apocalyptic nuclear wasteland is something that I find quite terrifying and I’m sure I am not alone there. From the barren Wasteland, to the danger-filled offices and metro tunnels of DC, to the hideous rotten flesh of a mutant’s face. Yet one fateful morning, you awake to find that your father has defied the Overseer and left the comfort and security afforded by Vault 101 for reasons unknown.And even as the bleak style provides clear limitations in terms of how much visual variety can put into the game (don't expect to see many greens, blues, or bright colors in this fallen civilization filled with death, decay, and remnants of former glory), Bethesda has used attention to detail to create unique locations that beg to be explored. For those who are already bad, it provides the excuse to do great evil and take advantage of the weak. However, it does have a lot of background info from the developers on the art and how it was created, which is a nice touch. The main story takes place in the year 2277, around 36 years after the events of Fallout 2, of which it is not a direct sequel.
allows you to pause time in combat, target specific body parts on your target, queue up attacks, and let Vault-Tec take out your aggression for you. It doesn't really give you a good idea of how the game was made, though there are some cool sections about the art direction and sound.
Even after you've uncovered every location on the map, you'll find that some places to explore don't even pop up on the map as being found.